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readme.txt

Vortex Tracker II v1.0 beta 19
(c)2000-2009 S.V.Bulba
Author Sergey Bulba
E-mail: vorobey@mail.khstu.ru
Support page: http://bulba.untergrund.net/

History
-------

The Vortex Tracker II idea is based on the Vortex Tracker. I and Roman
Scherbakov have started Vortex Tracker project at summer 2000, and the work was
stopped at autumn 2000 in not finished state. At August 2002 I decided to
restart work alone with new name Vortex Tracker II.

What is it?
-----------

Vortex Tracker II is a complete music editor for creating and editing music for
AY-3-8910, AY-3-8912 or YM2149F sound chips. Sound output is realized by sound
chips emulation through standard Windows digital sound devices, so, real sound
chips are not required. Vortex Tracker II uses standard Win32 functions and does
not require any additional libraries.

Vortex Tracker II can import ZX Spectrum music files (modules) of next types:

 1) Pro Tracker 3.xx (file mask is *.pt3);
 2) Pro Tracker 2.xx (*.pt2);
 3) Pro Tracker 1.xx (*.pt1);
 4) Flash Tracker (*.fls);
 5) Fast Tracker (*.ftc);
 6) Global Tracker 1.x (*.gtr);
 7) Pro Sound Creator 1.xx (*.psc);
 8) compiled  Pro Sound Maker modules (*.psm);
 9) compiled ASC Sound Master modules (*.asc);
 10) compiled Sound Tracker and Super Sonic modules (*.stc);
 11) compiled Sound Tracker Pro modules (*.stp);
 12) compiled SQ-Tracker modules (*.sqt);
 13) Amadeus (Fuxoft AY Language) modules (*.fxm, *.ay).

VT II detects module type only by filename extension (mask), and no any
additional checks are performed. These extensions are used in well-known player
called Ay_Emul. Any other extensions are analyzed as text files.

PT v3.7+ modules saved in TS-mode can be imported in VT II too, they are
converted to two single PT3 in two windows. Previous not documented PT v3.6 TS-
modules are imported after user prompt.

Any two tracker modules (except FXM) can be stored in one file with 16 bytes
identifier at the end of file. For text format identifier is not need. After
loading such pair VT II turns on Turbo-Sound mode and tiles both windows
horizontally.

Vortex Tracker II saves result only in one format is Pro Tracker 3.xx (*.pt3).
You can play these files in different players-emulators (the most known is
Win32 emulator Ay_Emul), on real ZX Spectrum in many players (Little Viewer,
Quick Commander, Real Commander, BestView, Pusher, ZXAmp and so on) or by
built-in playing routines. Also you can include YM-sound into your PC-programs
(see Ay_Emul sources, YM-Engine or SquareTone at http://bulba.untergrund.net/).

During editing you can save work versions of module in text format. It allows
to save all temporary not used ornaments, samples and patterns. Also, text
format is easy editable in any text editor. Of course, text format is only
one chance to save your music, if PT3 saving is not available due size
limitations (65536 bytes).

In Turbo-Sound mode during saving one of module second module is saving to the
end of file too.

In fact, Vortex Tracker II is Win32 version of ZX Spectrum Pro Tracker 3.xx.
The most compatible version is Pro Tracker v3.6x-3.7x of Alone Coder (a.k.a.
Dima Bystrov). Vortex Tracker II is fully compatible with any Pro Tracker v3.5x
in "ProTracker 3.5" mode.

All supported formats are converted to Pro Tracker 3 compatible format,
therefore some information can be lost, because of ZX music formats are very
badly compatible between each other. More information about converting you can
see in 'Tracker limitations.rus.txt' file.

New 3xxx interpretation is supported in last Pro Tracker 3 versions from Alone
Coder (v3.6 and higher).

During editing total time length and current time position are calculated
automatically (for demomakers).

Note: new 3xxx interpretation changes behavior of ASC modules import also.

This version has next new features:

02/08/2009:

1. TAD has pointed, that initally unused or loaded samples can be muted (after
   appearing version with Toggle Samples tool). Fixed.

Known problems
--------------

See readme.rus.txt

Short manual
------------

Next keys are used.

 Pattern editor keys
 ~~~~~~~~~~~~~~~~~~~

1. In a note cell

1.1. NoteKeys:

                          Q 2 W 3 E R 5 T 6 Y 7 U I 9 O 0 P [ = ]
  Z S X D C V G B H N J M , L . ; /

  | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | |
  | C#| D#| | F#| G#| A#| | C#| D#| | F#| G#| A#| | C#| D#| | F#|
  C   D   E F   G   A   B C   D   E F   G   A   B C   D   E F   G

So fortepiano keys are emulated with range more than two octaves.

- If cursor in a note cell of track column, use numpad keys from 1 to 8 to
 (only when NumLock is on), key "A" for (R--) and key "K"  (---).

1.2. Shift+NoteKeys - input note one octave higher.

1.3. Shift+Ctrl+NoteKeys - input note one octave lower.

1.4. A - for sound off in channel command (R--).

1.5. K - for delete note (---).

1.6. From 1 to 8 at NumPad - choose current octave number.

During inputting numbers from NumPad NumLock must be turned on.

2. Pattern navigation (cursor control)

2.1. Up, Down, Left, Right - move cursor in four directions.

2.2. PageUp, PageDown - move cursor to page up or down.

2.3. Home, End - move cursor to begin or end of line.

2.4. Ctrl+Right, Ctrl+Left - quick cursor moving among columns.

2.5. Ctrl+PageUp, Ctrl+PageDown - move cursor to top or bottom of column.

2.6. Ctrl+Home, Ctrl+End - move to top of first or bottom of last column.

2.7. Mouse clicks - move cursor to desired cell.

2.8. Mouse wheel - scroll pattern up/down.

3. Pattern's area selection

3.1. Shift+cursor control keys (i.2.) - select rectangular area of pattern.

3.2. Ctrl+A, Ctrl+5 on NumPad - select all pattern.

3.3. Moving mouse with pushed left button.

3.4. Shift+mouse click - select from cursor to desired cell.

3.5. Shift+mouse wheel - not reset/add to selection.

4. Jumps from edit pattern to other objects

4.1. Tab - jump from one window control to other in predefined order.

4.2. Shift+Tab - same in reverse order.

4.3. ` (back apostrophe, usually over Tab key) - quick switch between pattern
and position list editors.

5. Deleting

5.1. BackSpace - delete current track line (with moving).
                                                          
5.2. Ctrl+BackSpace, Ctrl+Y - delete current pattern line (with moving).

5.3. Delete - clear selection's values or value at cursor position.

5.4. Ctrl+Delete - clear pattern line values.

5.5. Numpad - - delete each 2nd pattern line with moving and decreasing pattern
     size.

6. Inserting empty lines

6.1. Insert - insert empty track line (with moving).

6.2. Ctrl+I - insert empty pattern line (with moving).

6.3. Numpad * - double pattern size with inserting empty pattern lines between
     old lines.

7. Working with selection

7.1. Ctrl+C, Ctrl+Insert - copy selection to clipboard.

7.2. Ctrl+X, Shift+Delete - same with clearing selection values.

7.3. Ctrl+V, Shift+Insert - inserting from clipboard (to right and to down from
     cursor or from upper left corner of selection). In case of selection is
     defined, insertion not exceeds its bounds.

7.4. Ctrl+Alt+V - same as usual inserting from clipboard, but without replacing
     non-empty values with empty ones (i.e. merging).

7.5. Numpad + and Numpad - - transpose 1 semitone up and down.

7.6. Ctrl+Numpad + and Ctrl+Numpad - - transpose 1 octave up and down.

8. Test playing of pattern's part

8.1. Any pushed key during inputting data - play current line.

8.2. Pushed Enter key - play pattern from current cursor position until key
is pushed. If any looping is on, pattern will be playing cyclically,

9. Other

9.1. 0 on NumPad - on/off Auto Envelope.

9.2. Space - on/off Auto Step.

9.3. Shift+Backspace - if Auto Step is on do step backward.

Right mouse button can call pop-up menu, which duplicates some key combinations
(useful if you are using keyboard without Numpad, like in notebooks).

 Common keys
 ~~~~~~~~~~~

1. Play controls

1.1. F5 - play module from current position.

1.2. F6 - play module from start.

1.3. F7 - play current pattern from current line.

1.4. F8 - play current pattern from start.

1.5. Esc - stop playing and go to edit pattern; also use to free sound device.

1.6. Ctrl+L - module and pattern loop playing on/off.

1.7. Ctrl+Alt+L - loop playing among all opened modules on/off. If only one
module is opened or pattern is playing, it works as usual loop.

2. Sound chip emulation

2.1. Ctrl+Alt+C - toggle chip type (AY-3-8910/12 or YM2149F).

2.2. Ctrl+Alt+A - toggle channel allocation (Mono, ABC, ACB and BAC, all other
can be selected in 'Options' dialog).

3. Editing

3.1. Ctrl+E - toggle autoenvelope mode to autocalculating envelope period by its
type and current note.

3.2. Ctrl+R - toggle autostep (edit spacing).

3.3. Ctrl+T - call Track Manager dialog.

3.4. Ctrl+Alt+T - call Global Transposition dialog.

4. Standard keys

4.1. Alt+F4 - close Vortex Tracker II.

4.2. Ctrl+F4 - close active window with module.

4.3. Ctrl+F6 - cyclic choosing of opened modules.

4.4. Ctrl+O - call open dialog.

4.5. Ctrl+S - save module.

4.6. Tab, Shift+Tab - cyclical jumps between window controls (forward and
backward).

4.7. Alt+BackSpace - undo last change.

4.8. Alt+Enter - redo last change.

 Positions list editor keys
 ~~~~~~~~~~~~~~~~~~~~~~~~~~

1. ` - jump to/from pattern editor.

2. Left, Right or left mouse button - select position (during playing selected
position will restart playing).

3. Right mouse button - select position and call popup menu.

4. L - set loop position.

5. From 0 to 9 - enter pattern number for selected position.

6. Del - delete position with moving.

7. Ins - insert position with moving.

- In the sample editor:

Up, Down, Left, Right, PageUp, PageDown, Home, End, Ctrl+Right, Ctrl+Left,
Ctrl+PageUp, Ctrl+PageDown, Ctrl+Home, Ctrl+End for navigation.

In any position of editing sample:

T - toggle on/off tone mask
N - toggle on/off noise mask
M - toggle on/off envelope mask
Alt+Right - add current sample line into sample line templates list
Alt+Left - copy selected line from sample line templates into current sample
	   line.

In 'TNE' columns:
Space - toggle on/off corresponding mask

In any '+' and '-' columns:
Space - toggle sign
Shift+'=', '=', Numpad '+' - change sign to '+'
'-', Numpad '-' - change sign to '-'
Shift+6 ('^') - turning on accumulation in corresponding column '^'
Shift+'-' ('_') - turning off accumulation in corresponding column '_'
0-9,A-F - enter hexadecimal numbers

In any '^' and '_' columns:
Space - on/off accumulation
Shift+6 ('^') - turning on accumulation '^'
Shift+'-' ('_') - turning off accumulation '_'
0-9,A-F - enter hexadecimal numbers

In last column (volume control) '+', '-' and '_':
Space - toggle three variants
Shift+'-' ('_') - don't change sample volume '_'
'-',  Numpad '-' - decrease sample volume by one '-'
'+',  Numpad '+' - increase sample volume by one '+'
0-9,A-F - enter hexadecimal numbers

In the number fields:
0-9,A-F - enter hexadecimal numbers
Space - change sign, in amplitude column - volume control
Shift+'=', '=', Numpad '+' - change sign to '+'
'-', Numpad '-' - change sign to '-'
Shift+6 ('^') - turning on accumulation '^'
Shift+'-' ('_') - turning off accumulation '_'

Any non-digital key or mouse clicking reset number inputting counter.

Right mouse clicking in amplitude visualization field ('*' symbols) to choose
corresponding amplitude.

Moving mouse with clicked right button in amplitude visualization field to
draw amplitude.

Right mouse click in some sample cells to toggle corresponding value.

- In the ornament editor:

Up, Down, Left, Right, PageUp, PageDown, Home, End, Ctrl+PageUp, Ctrl+PageDown,
Ctrl+Home, Ctrl+End for navigation

0-9 - input decimal numbers

Space - toggle number sign

Shift+'=', Numpad '+' - set '+' sign

'-', Numpad '-' - set '-' sign

Use right mouse click to toggle sign of corresponding value.

- In sample and ornament test fields navigation and editing same as in patterns
editor.

Maximum length of title and author strings is 32 chars.

Highlight step for pattern lines can be adjusted in pattern window. If Auto is
on, step is autoselected from 3,4 and 5 depending of pattern length.

You can load VT II modules into ZX Spectrum Pro Tracker 3.69x-3.7x. It can load
modules with VT II header and with *.pt3 file extension.

For playing module by standard ZX Spectrum playing routine don't select song
speed smaller than 2 (3 for old players) or better use VT II built-in player
without such limitations.

To moral support author of VT II, select new Vortex Tracker II header, please.

Save command available only after starting editing of song.

Header types
------------

Current version can save three header types in PT3-file.

1) 'Vortex Tracker II 1.0 module: '

This header means, that module can contain all VT II abilities, including new
3xxx interpretation. However, module can be played with old PT3-players without
any problems in most cases.

2) 'ProTracker 3.6 compilation of '

This header means same abilities, as previous one. It need for some players,
which require old header style.

3) 'ProTracker 3.7 compilation of '

In addition to PT 3.6 abilities, module can contain glissando commands 1.xx and
2.xx (timedelta=0). In this case glissando not works as usually, instead single
tone frequency changing by xx down or up is performed.

4) 'ProTracker 3.5 compilation of '

This header means, that module must be played with old 3xxx command
interpretation and 1.xx and 2.xx special commands must be ignored.

AutoStep using
--------------
During editing tracks step of autoscrolling can be set. It works after the most
typical operations: typing note, sample, numbers, inserting/deleting/clearing
lines and so on. Tracks can be autoscrolled up (positive step) and down
(negative step). To fast switch autostep option use Space or Ctrl+R.

You can use this feature for unusual tasks, like inserting same data from
clipboard with given step, or fast changing patterns size in 2 times (both
increasing and decreasing). In last case just set step to 2 or 1 and use Ctrl+I
or Ctrl+BackSpace several times (for last better use Compress/Expand commands of
popup menu).

Sometimes user does not remember that AutoStep is on, so, he can press
Shift+Backspace to do step backward.

Turbo-Sound mode
----------------
From the end of 90s some people tried to popularize standards of two sound chips
connection to ZX Spectrum. Known schemes are Quadro-AY, Turbo-AY and
Turbo-Sound. One of way to use it is to play two different modules
simultaneously (each through own chip). Vortex Tracker II allows playing any two
opened modules simultaneously. Active window module sounds through the first
sound chip, and module selected in list of opened modules through the second
chip (call list by pushing corresponding button of module window). By default,
second chip is off ("2nd soundchip is disabled" button label appears).

For more usability VT II synchronizes tracks of two modules in both play and
edit tracks modes (including cursors position), activates 2nd window after
reaching tracks editor cursor right or left position, during saving any of
TS-pair module, 2nd is added to the end of result file, during loading
TS-modules (including special format from PT v3.6+) creates TS-pair and tiles
it vertically (if only two windows are opened).

Examples of playing on ZX can be found in ZX-magazine InfoGuide #8.

During exporting to ZX in TS-mode used special TS-player for ZX Spectrum.

Files->Options... menu
----------------------

'New window' tab sheet

Here view of new windows with tracks can be adjusted. You can select number of
lines of track (from 3 to 64) and choose font. Select only monowidth fonts like
a Courier, Courier New and FixedSys, otherwise your tracks will be as trash.

'Windows' tab sheet

'Channels allocation' allows setting visual channels allocation in patterns
editor. 'Tracks colors' allows selecting colors of any track editor elements.
All 'Windows' tab sheet settings are applied to already open windows.

'Chip emulation' tab sheet

Choose chip type, chip and interrupt frequency, hearable channels allocation,
and one of emulation algorithm. Some changes can be listened after time is shown
in lower right corner of tab sheet. Some musicians use tricks, which can be
rightly emulated only in "for quality" mode. Some of them can be emulated
rightly only with filter (checked by default). Of course, high quality requires
more processor time. So, if your system can not produce solid sound, reduce
emulation quality or decrease bitrate or samplerate at 'Wave out' tabsheet.
In Turbo-Sound (Turbo-AY) mode used identical setting for both chips.

'Compatibility' tab sheet

These are global compatibility options. If you need to adjust only current
module, see corresponding tab sheet on its window.

 Features level

 - Pro Tracker 3.5 - old behavior of 3xxx command. Also ASC modules will be
       imported for playing with old PT3 players.
 - Vortex Tracker II (PT 3.6) - new 3xxx command interpretation. It affects to
       playing and ASC modules import.
 - Pro Tracker 3.7 - allows using of 1.xx and 2.xx special commands.
 - Try detect - allow VT to detect it. For PT3 are used header analyzing (see
       rules above). For PT2 is used 'Pro Tracker 3.5'. For all other - 'Vortex
       Tracker II (PT 3.6)'.

 Save with header

 You can recommend to VT II save one of header type. Anyway, VT II uses known
 rules (see 'Header types').

'Wave out' tab sheet

This is wave out sound options. All options are not available during playing. To
stop playing press corresponding button of the sheet.

 Sample rate

  Samples frequency, more values for more quality, but it requires more system
  resources. Some sound cards not support 44100 and 48000 Hz, so can be error
  messages are displayed (or sound quality will be worse).

 Bit rate

  Sample size, more value for more quality.

 Channels

  Mono or Stereo.

 Wave out device

  'Wave mapper' as default. To get full device list, push 'Get full list'
  button.

 Buffers

  Buffer size and number of buffers. Try to find optimal values for you system.
  Smaller buffer size for quicker reaction. More buffers for stable sound. Total
  length of buffers are calculated at low side of group. My system has stable
  sound even with 6 buffers of 5 ms length.

'Other' tab sheet

 Application priority

  Select normal or high priority. High priority is a only one way to get stable
  sound in background of Windows 9x/Me systems.
  
Track manager
-------------

To call press Ctrl+T or choose corresponding Edit menu option. You can copy
any part of any pattern to any place of any pattern.

In Location 1 and Location 2 group adjust pattern number, first line number and
channel number. In Area group set number of lines, and if you need check noise
and envelope tracks.

To copy one location to another simply press corresponding button in Copy group.
Also you can move or swap locations (see Move and Swap groups).

Also you can transpose any location to desired number of semitones (see
Transposition group). Positive values for up and negative for down. If you
check Envelope track (Area group), it'll be transposed too.

Global Transposition
--------------------

To call press Ctrl+Alt+T or choose corresponding Edit menu option. You can
transpose one or more tracks of whole module or of selected pattern. This
dialog allows avoid multiple using of Tracks manager. Adjusting and using same
as in Tracks manager.

Menu Files->Save and Files->Save as...
--------------------------------------

In appeared save dialog select in dropdown list file type for saving module:
either work text format (TXT) or Pro Tracker 3 (PT3) for final compilation.
During saving PT3 format, VT II removes all not used samples, ornaments and
patterns.

Menu Files->Exports->Save in SNDH (Atari ST)
--------------------------------------------

Saving in SNDH format for playing on Atari ST (or in SNDH-players and emulators
of Atari ST). There is universal MC68000 player used in SNDH, it supports all
note and volume tables (starting from PT 3.3), PT3 module version is analyzed
during initialization. Player is based on Ay_Emul procedures, volume and note
tables are packed by Ivan Roshin's method. SNDHs are not packed by PACKICE in
this version. Player size is about 9 Kb; start address is not fixed. Before
saving 'Year of creation' prompt are shown, you can ignore it if it not need.

Menu Files->Exports->Save with ZX Spectrum player
-------------------------------------------------

Saving with ZX Spectrum player. Supported formats: HOBETA with player ($c),
HOBETA without player ($m), .AY of EMUL subtype, SCL and TAP. .AY-format not
allows using 0 address. Player can be adjusted: you can disable looping of
module, check 'Disable loop' for that. In SCL and TAP formats, player and module
both are saved separately (in two different files). It is better than HOBETA,
because variables area between player and module is not saved. Player features
and instructions can be found in ZXPlayer.txt file. Source text of player can be
found in archive with VTII sources, and also at http://bulba.untergrund.net/

Thanks to
---------

- Roman Scherbakov (a.k.a. V_Soft) for idea and picture.
- Konstantin Yeliseyev (a.k.a. Hacker KAY) for AY and YM level tables.
- Dmitry Bystrov (a.k.a. Alone Coder) for information about Pro Tracker 3.xx.
- Roman Petrov (a.k.a. Megus) for ideas about ideal AY tracker.
- Macros for testing, test files, wishes about interface and for support.
- Shiru Otaku for plug-in, testing, wishes and bug-reports.
- Polaris for wishes and test modules.
- Black Groove (a.k.a. Key-Jee) for bug-reports, wishes and test modules.
- Ilya Abrosimov (a.k.a. EA) for bug-reports and wishes.
- Pavel A. Sukhodolsky for help and formats discussion.
- Asi for bugreports and wishes.
- Denis Seleznev for icon pictures.
- Spectre for help in debugging and wishes about ZX PT3-player.
- Ivan Roshin for help in writing new ZX PT3-player.
- Jecktor for adapting PT3-player sources to XAS.
- HalfElf for using in xLook Far Manager plug-in.
- Karbofos for testing, suggestions and test modules.
- Ch41ns4w for wishes about TS-mode and about design.
- Znahar for another branch of VT II with good ideas.
- TAD for suggestions, bug-reports and test modules.
- MMCM for suggestions.

Thanks to musicians using VT II:
Shiru Otaku
Key-Jee
EA
Alone Coder
Siril
z00m
Asi
Rolemusic
Karbofos
Kyv
Ch41ns4w
Ryurik
Gibson
TAD
Znahar
Nik-O
Orson
Lee du-Caine aka dC Audio
4Mat
and you ;)

Distribution
------------

Vortex Tracker II is free program. There are two kind of original distribution:
binary (VT.exe with documentation) and sources (source files as Delphi 7 project
with documentation). You can use and distribute sources freely, simply credit me
somewhere in your projects, where you include all or part of the sources and
(or) my algorithms.

Sergey Bulba

24 of August 2002 - 23 of February 2009
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